Video Devlog 6 - Lots of Lists


Heya heya! Here's what I've been up to these past few weeks:

  • A whole lot of behind-the-scenes code cleanup regarding attacks, held items, traps, and a few miscellaneous things. This shouldn't have changed the gameplay experience at all!
  • Bestiary has been reorganised again.
  • There's so many new ponpai! We have:
    • Cinecyn, a movie buff that takes their craft very seriously
    • Oyl Toiler, a living vat of acid and saliva
    • Scarnage, a terrifying sea-hunter
    • Neo Beo, Neo Neo, and Beo Beo, all members of the same species
    • Egg Lad, a living arcade character
    • Hummingwool, a ball of yarn with a thirst for blood
    • Couporine, a money-saving rabbity thing
    • And CHAOT.exe, a computer virus come to life!
    There's so many new ponpai that I've had to add a scroll bar to the bestiary!
  • A few minor changes, such as adding the class symbol to a ponpai's info box, and a couple more NPCs in the overworld.
  • For bug-fixing reasons, you won't be able to open the pause menu for a second after entering a new room (only while the loading-in transition is still active).

Not a whole lot that's playable in this update, but I hope you enjoy it nonetheless!

Get Ponpai (Gameplay Prototype)

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