Ponpai Devlog 9 - Choosing Your Attacks
Ponpai (Gameplay Prototype) » Devlog
- You can change you ponpai's attacks through the team builder! This will require a high friendship meter (which you can fill out with the Glamelt in the forest), and most ponpai just have the same option over and over. But the framework still functions!
- The bestiary can be sorted alphabetically (by name) and by class!
- Four new ponpai:
- Skullker, a creature possessing abandoned bones
- Droughtish, a land critter that looks like a fish out of water
- Bramblepal, a clingy best friend
- And Primetime, an orderly monkey that values a tight schedule over all else
- The game now opens on the Nico cutscene that was previously outside! And once you beat the boss, you'll receive a very special and important "end of chapter" cutscene!
- The pause menu is now a phone! It slides in and out of frame.
- Fixed the glitch where newly befriended ponpai would just appear randomly in the box. They will now take the first empty spot, left to right, top to bottom!
- The victory screen will no longer show exp for nonexistant ponpai.
I hope you enjoy!
Get Ponpai (Gameplay Prototype)
Ponpai (Gameplay Prototype)
Status | Prototype |
Author | Ponpai |
Genre | Role Playing |
Tags | Cute, Female Protagonist, Funny, Indie, Monsters, Strategy RPG, Turn-Based Combat |
Languages | English |
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