Ponpai Update 6 - The Random Button!
Ponpai (Gameplay Prototype) » Devlog
Hi hi hi! I'm in a bit of a rush, so I'm gonna cut to the chase here! Here's what's new:
- There's a new sidequest down by the apple tree! To complete, it'll require you to get up to the second chapter, and enter the brand new community center in the park!
- When selecting your team, you can now leave it up to chance with the new random button!
- To make items more useful, they will no longer count as a turn. You can use items and then attack with your current ponpai! This does not apply to the coin purse.
- A few new items, including the Olympic Donuts! These will increase your ponpai's stats by 10 for the rest of the battle!
- As always, some new ponpai!
- Ceptail, a literal collection of bad ideas!
- Groach, a bug that won't stop complaining about every little thing!
- Girtonne, a really heavy heap of construction work! They won't be moved by attacks!
- Naraller, a bundle of flowers that cause allergic reactions (and thus, random status effects!)
- A few ponpai now have full directional sprites!
- 00000000's attack select screen will display every attack currently in the game! Sorry that there's still no descriptions, that's coming soon ;-; You can also change its class!
- Girtonnes will be sitting near the entrances to the park and the abandoned town, to make it clearer where they are if you forget.
- Retconned the friendchips. There is no longer a physical token when befriending ponpai, it is purely through the social media service Friendchip.
- Enemy ponpai in the overworld will take slightly less time to start chasing you.
- There's some snow particle effects found in parts of the abandoned town.
- The title screen now has a Pendle Dance button! Yay!
I hope you enjoy!
Get Ponpai (Gameplay Prototype)
Ponpai (Gameplay Prototype)
Status | Prototype |
Author | Ponpai |
Genre | Role Playing |
Tags | Cute, Female Protagonist, Funny, Indie, Monsters, Strategy RPG, Turn-Based Combat |
Languages | English |
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